Something has definitely been a step backwards. First is enabling Accelerate ASTC. Right-click the game title in the Yuzu main menu and click on ‘Open mod data location’. . I own breath of the wild on switch already but wanted to emulate it on yuzu for a higher framerate. I read about your last feature in Early Access about new recompress ASTC textures. Phoronix: Mesa Adds Compute Shader Decoding For ASTC The Mesa 23. It’s a lot smoother for me when I limit yuzu to 67% for locked 40 fps. 📌 Informations. 2 #1 - 60fps Static #2 - DynamicFPSv1. One way to get some way towards this is to use a lossless compression (e. 2. Enable reactive flushing enabled, required for some graphics, photos for. 77. RGBM has historically proven a challenge to compress well with ASTC, as the characteristics of RGBM data break a number of assumptions that the compressor makes about how texture data behaves. It gets really unplayable when I have to constantly switch weapons. No reshade installed. 5. The blend are a heavier physics motor, massive amounts of shaders, and the ludicrous use of enormous ASTC textures has carried emus to their knees. -ASTC recompression set to: uncompressed best quality根据内外网提供的数据出现此类问题的主要原因是由于显存只有4G的显卡导致。数据来源柚子进展报告1、因为王国之泪使用的ASTC纹理解码,而现在的pc不管是台式还是移动pc的GPU原生并不支持解码ASTC(甚至与最强的GTX4090在解码ASTC上的性能都低于switch,这是一个很悲催的事实)。Games developed by Platinum (Astral Chain, Bayonetta 3) tend to use them. Stuttering in ToTK. Reset Yuzu settings in Configure -> "Reset All Settings" button. a fresh dump of an eshop title with "remove console-specific data" unset. The problem they encountered was poor image quality when using ASTC to compress RGBM-encoded light maps when compared to ETC2+EAC at the same bit rate. CPU ASTC decoding: makes a very quick exit to menus, but after like 2 min of game in depths the game start stuttering hardly (stutter every like 0,2 sec) until closing emulator, making unplayable. Update: Yuzu 3754: no shaders built on Vulkan aside from the area in and around the location I loaded the savegame from. . 63K subscribers in the yuzu community. cpp:operator ():108: MC. Support has also been added for many new systems and emulators. BC1 compression reduce vram usage a lot and should boost fps on 1060. Yuzu Switch Emulator Texture Recompression Tested On Zelda: Tears of the Kingdom With Very Low VRAM63K subscribers in the yuzu community. 0. It is a starting point from which you can decide to further increase or decrease compression levels to hit your desired balance of size and quality. This should speed up loading times even more and reduce stutters. * Limit speed percent 100% * Multicore CPU ON. I believe it needs to be set to "Uncompressed (best quality)" but I am not sure i do not have yuzu in front of me atm. I tried both automatic and low profile settings, as well as high performance settings. 65K subscribers in the yuzu community. So far getting 30fps in the open world and sky with slight stutters, Depths are a solid 30 and 20-25fps in towns. I would like to note that there is a feature currently only in early access, ASTC GPU decoding, which greatly reduces stuttering in Astral Chain. 今天试了一天这个astc,很多人因为闪退勾选了高级图形里的异步ASTC,这个有效解决很多闪退问题,但同时带来花屏,如果把图形设置里的加速astc取消勾选,则有效解决闪退问题。. Make sure yuzu is updated to latest version, also install latest update for sword and shield, and optimise your settings for yuzu. Become a patron of yuzu Team today: Get access to exclusive content and experiences on the world’s largest membership platform for artists and creators. Aspect Ratio Default(16:9) Window Adapting Filter Bilinear. Reset Yuzu settings in Configure -> "Reset All Settings" button. For some reason only on this version this problem isn't happening. 1. 0 (WIP)TIA. 1. See more posts like this in r/yuzupiracy116. Early Access 2502: - Adds "Extended memory layout" support. The Nintendo Switch is capable of decoding these textures natively in hardware, but it’s a feature. zip) on raw ASTC data. Copilot. 75x, but it might cause more hitches. Clear the cache by right click on the game name -> Remove -> "Remove All Pipeline Caches". You are severely lacking in system memory though. 0. It should work. 63K subscribers in the yuzu community. Reset Yuzu settings in Configure -> "Reset All Settings" button. . I've found the ASTC Evaluation Codec by ARM-Software on github so I tried that. 41 Cutscene Fix_totk Graphics- Disable Dynamic. My rig is a i9-9900K with a 4090 FE (I know that CPU needs a upgrade) My brother can run the game just fine with his 13900K. Didn't notice any real performance improvement. Anti-Aliasing Method None. BC3 is 6GBish, BC1 for 4GB or less or steam deck. use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. Accelerated ASTC decoding is already great, however the recompression process is a burden on the CPU. ここのところ更新頻度がかなりすごい事になっている感じのSwitchエミュ yuzuにASTC再圧縮オプションが追加されました。. I'm aware this card doesn't meet the minimum Vulkan requirements as stated in the log file (708 & 775), but if there was any workaround for this, it would be amazing. mesa/st: simplify st_compressed_format_fallback. I'd advise waiting for that feature as it makes the game much more playable. Make sure Multicore CPU emulation. F. Hey guys, I'm trying to get at least 25 fps here on Zelda TOTK, but my laptop won't go above 20 fps with this specs : AMD Ryzen 5600H. 119. 9. I have no clue, I just started messing with different methods to solve the issue and that one was the fastest First was just completely closing the game and re-opening itA little tip for Nvidia Users for performance boost. Now Launch Yuzu. BC1 is the recommended format for 2GB and. I remember 1650 only has 4GB VRAM, you'd better set ASTC recompression level to BC1. Presición: Auto o Impresiso. org. Enable all advanced graphics setting for this title except for "force maximum clocks". 0 Recommended Mods: . Is there an existing issue for this? I have searched the existing issues Affected Build (s) Early Access 2921a24 Description of Issue Digital games don't seem to work on yuzu while they do on Skylin. ) Here are my settings, perhaps there's another that'll help alleviate things more too, it's been a month or two since I set them up though so I don't quiiiite recall which exact ones target the door stutter. Plus hard crashes in both. ASTC can compress between one and four channels of data, including one non-correlated channel like RGB+A (correlated RGB, non-correlated alpha). yuzu - Nintendo Switch Emulator on PC and Android Games - yuzu yuzu-emu/yuzu: Nintendo Switch Emulator Quickstart Guide - yuzu. ASTC provides a wide choice of bit rates when compressing images, between 0. Same question. Ryujinx 1. Ladies and gentlemen, we present you ASTC recompression, a new option available in Emulation > Configure > Graphics > Advanced that intends to reduce VRAM consumption by. 356640] Config commonsettings. Plus on my 7700X/3080 I get consistent 60 FPS at 4K native. that is the best you can do for limited VRAM/RAM specs. All you have to do when you unzip a new build is add a folder called "user" inside the Yuzu folder and it will save all Yuzu data locally in the newly created "user" folder, it's easy to have multiple EA versions to mess around. This one is critical for RDNA2. mainline yuzu 1520 (2023-08-10) Description of Issue. yuzu_log. Is there an existing issue for this? I have searched the existing issues Affected Build (s) EA 3814 Description of Issue Red Dead Redemption crashes upon startup. Also try to set yuzu to performance mode within the windows settings if it isn't already. Deer. The default Uncompressed setting uses the old RGBA8 method, which preserves the original image quality, but also consumes the most VRAM. 0. GoldenX86 • Additional comment actions. Download RetroBat-v6. BC3 would be the "medium" setting. Disabled: Selecting this option disables the ASTC feature on BlueStacks 5. 3. XelAphixia • What kind of dark magic is "ASTC recompression"?108 upvotes · 14 comments. 1 task done. cpp:operator ():108: -- Renderer. Rooknoir. Update to EA3601, then go to Emulation > Configure > Graphics > Advanced > and set ASTC recompression to either BC1 or BC3. Hi Guys. First on the list is a major overhaul for GPU ASTC decoding, for both OpenGL and Vulkan APIs. I read about your last feature in Early Access about new recompress ASTC textures. Force maximum clocks enabled. yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. Create ASTC textures faster with the new astcenc 2. If either "Accelerate ASTC texture decoding" is set to off, or "ASTC recompression" is set to BC3, the issue goes away. TDP limited to 12W, any higher has diminish returns, GPU Clock limited to 1200 Manual mode and in Powertools I disable SMT w/ 4threads. No, yuzu will use the integrated ASTC decoder whenever possible. 84 | Windows 10 64-bit,. I checked the cook st root cellar and they didn't have any. Notes : average framerate is determinated by shaders compilation, best mods so far are fps++ 30fps version, 720p resolution mod, 512x shadows and both disable internal fsr mods, gpu pinned to 1200mhz and decode astc textures off in yuzu's advance graphics settings, LOD improvement and Island fix help too, SteamOS 3. 63K subscribers in the yuzu community. mesa/st: avoid double-mapping if both images are the same. 0-20231001-beta-win64-setup. Host and manage packages. 98, and you can mitigate this by using texture recompression. 393597] Input <Info> input_commondriversudp_client. #12113 opened 6 hours ago by Deka710. 5x resolution; you can use 0. 08-06-2022, 12:01 AM. I used OpenGL(GLASM), configured Nvidia GPU to do the OpenGL calculations on the Nvidia control panel, and then used astc texture decoding - yuzu 1438 mainline - and it seems to work fine till now, for your info, disabling the astc texture decoding is what makes that menu toggle slow down, but be aware than enabling ASTC crashed the game on. The settings I've been using so far are: GENERAL. 1. Texture Compression in 2020. 5GB or less. 1, but it crashed immediately with. . 98. 关于yuzu3559勾选ASTC引起闪退花屏不专业测试. Under load, my comfort level sits at 90 degrees at max, but most cards aren’t going to run that hot. Force maximum clocks Disabled. ive tried adding the newest firmware and it still load, I also know its not the keys since im using the latest keys 16. Gameplay test of Astral Chain on Steam Deck with Yuzu Early Access 2922 switch emulator for PC emulation[Graphics]Vulkan1x NativeGPU NormalAccelerate ASTC. astc and then. \* API Vulkan with the gpu as device \* Disk pipeline cache OFF \* Asynchronous gpu emulation ON \* Accelerate ASTC texture decoding OFF \* VSync OFF \* NVDEC emulation on gpu \* Fullscreen mode. (3617/ToTK) I've tried a few times now to get 1440p working now on my mobile 3050ti with 4gb vram. Contribute to yuzu-emu/yuzu development by creating an account on GitHub. (recomiendo que lo dejes en " Auto ", ya que si lo pones en " impreciso ", en algunos juegos ocurriran glitches y bugs, pero " impreciso " mejora rendimiento, aunque no mucho. App stubbed after launching. Yes, this sucks, but its necessary if you are having GPU instability crashes at stock. "Add a setting to transcode ASTC textures into uncompressed RGBA (default, matches previous behavior), BC1 (very low quality,. Idk, maybe it was a fluke and I should try again at some some point. At last, add the. e. The standard recommended settings that are pinned here work. Hey OP, set ASTC recompression to Uncompressed, having it on causes the stuttering (at least on my system. Progress Report July 2023 - yuzu. Overall it still unstable when ran into that scenario. Luckily, you do have 16GB RAM, so you should be able to use the recommended settings and tinker around with mods that lower hardware requirements, like the ones that lock the game to 1280x720 and/or 20fps. Share. I changed the extension to . Clear the cache by right click on the game name -> Remove -> "Remove All Pipeline Caches". On paper ASTC is actually a great compression format and provides the best quality:size ratio but as it's very rare that PC games really need to worry about their filesizes anymore it's been pretty much relegated to the mobile world. • Bit rate flexibility. Hi Friends!In this video i have shown Yuzu ASTC Recompression Method Guide (Graphical Glitches and Crash). yuzu Version yuzu 1539 Description The game starts up just fine but crashes not long after the story mode button is pressed. Yuzu in the Seattle area. Reset Yuzu settings in Configure -> "Reset All Settings" button. 0. yuzu_log. 054451] Input input_commondriversudp_client. I also play on 720p handheld mode. Aspect Ratio Default(16:9) Window Adapting Filter Bilinear. Hopefully it helps counter the. Set resolution to 2x. 54. 3. This is currently done using the CPU, but GPU acceleration is planned for the future. Manage code changes. 14. " But it shouldn't cause problems. Currently testing with astc hack, the texture bugs are still happening for me (Ryzen 3 3250u) Drop your configs if you got it running better with similar/lower specs. they are talking about ASTC compression. Ever use a mod that works on yuzu but not ryujinx it’s because yuzu doesn’t emulate memory like the switch yet they. txt. Windows 10/11: NVIDIA Geforce (desktop) 545. Enabling ASTC texture decoding in Yuzu emulator is causing crashes on Pascal cards. 84: GeForce Game Ready Driver | 545. DXT tools might run 2-10x faster. . This can be set on a per game basis with custom configurations. Written by and on August 13 2023. Hey guy's, got some news for the gloom glitch, download the 3602 EA Yuzu and make sure you toggle "ASTC recompression : BC3 (Medium Quality)" in the advanced video settings. After this, open the Yuzu Folder again, and navigate to the following directory: nand>system>Contents>registered. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ;You're done now. Nintendo Switch emulation team at YUZU calls NVIDIA's GeForce RTX 4060 Ti a 'serious downgrade' tweaktown. System Configuration. 닌텐도 스위치와 닌텐도 3DS 사이의 유사성으로 말미암아 yuzu는 Citra의 포크로 개발되고 있다. Leave anisotropic filter on default to avoid graphic issues. Uncompressed is recommended for 8GB VRAM+ machines. On my config I had the same result when I put the astc recompression on BC1 low quality 😉. this worked for me ty. I tried setting it to bc3 and all it did was make the ability icons look badly compressed. Half of the games I play on deck are on yuzu, you don't know what. YUZU CONFIG Yuzu System tab settings: • Unsafe extended memory layout Disabled Yuzu CPU tab settings: • Accuracy: Unsafe “Everything is On” Yuzu Graphics tab settings: • API: Vulkan • Use disk pipeline cache Enabled • Use async GPU emulation Enabled • Accelerate ASTC texture decoding Enabled • 1x resolution (720p/1080p. VRAM and gloom issues are fixed on the latest Mainline and Early Access releases, ASTC Recompression (Graphics > Advanced) should enabled on GPUs with 4GB of VRAM or less. If you don't want Async decoding, you just don't set it to CPU Async. yuzu还不会设置手柄和体感? 三步就可以啦! ,安卓手机上玩switch游戏 yuzu模拟器的使用教程及资源下载,yuzu模拟器最新3814版本玩【荒野大镖客 1 救赎】画面设置教程,完美4K60帧运行,解决画面问题(花屏+拖影),安卓yuzu模拟器8gen2现状,不用求人,yuzu最新. Host and manage packages. Same results. 3, any help would be appreciated. exe from NSC BuilderJust don't expect to be getting more than 30 (you actually might actually average sub-20) FPS throughout the majority of your playthrough, also make sure you have ASTC Recompression set to as low quality as it will go In summary: I wouldn't, but I don't think I would technically call it impossibleYuzu is VERY sensitive to a memory overclock. I have an HONOR MAGIC 5 PRO, snapdragon 8 gen 2, 12 Gb Ram, Adreno 740 GPU. yuzu’s weapons in this fight so far were multithreaded CPU decoding, and GPU decoding via compute shaders, which takes advantage of the huge parallelization power of modern GPUs. ' has. 2 Graphics: Vulkan Use disk pipeline cache: yes Use asynch Gpu emulation: yes Accelerate ASTC texture decoding: yes Exclusive full screen 16:9 1x (720/1080p) Bilinear SMAA Advanced graphics: Accuracy: normal Huge ASTC textures in this game is apparently what causes lots of performance dips, said Yuzu devs For a user having less than 8GB of VRAM, they said to try the option From what I read, using ASTC recompression B1, divides by 4 the usage of VRAM, B2 by eight (but heck it’s ugly) Might be worth a quick try ;) Here is how it looks in Yuzu: Weirdly, the effects of gloom also trigger based on the glitched appearance and not where the puddle should be. For a user having less than 8GB of VRAM, they said to try the option. In order for us to provide better support, we need to see the log generated by yuzu. Its compression blocks can be compressed from 4×4 to 12×12 to less than 1 bit for each pixel. DesignAdaptable Scalable Texture Compression ( ASTC) is a form of Texture Compression that uses variable block sizes, rather than a single fixed size. Transferred save from Ryujinx. Much larger shader cache than on Yuzu, including the shaders from the area where I loaded the savegame (same location and save file as tested in Yuzu). Accelerate ASTC texture decoding Enabled. • 2 yr. AsrielDewitt commented on Oct 6. com"Basically, since I'm forced to use the BC3 recompression (no compression: VRAM peak 3,9 GB, BC3: VRAM peak 3,5 GB) of the ASTC textures, I have a 5 second freeze every time I close ANY type of menu (weapons, map, skills, etc. Farkas979779 • Switch Native vs Yuzu w/ Mods and Reshade. The settings I've been using so far are: GENERAL. It will fix all. Using. This uses ThreadWorker in common to parallelize CPU ASTC decompression, providing a massive speed increase in decompressing large ASTC textures in games such as Astral Chain. Emulation -> configure -> graphics -> advanced -> ASTC recompression to uncompressed. key to bin/, uses squirrel. ASTC recompression), but it's also gonna negatively affect quality. 5 - 1920x1080 resolution Use 3840x2160 resolution if you. yuzu-emu. When coming out of the menu everything blinks very briefly and vram usage raises again. if you have "ASTC recompression" set to BC3 or BC1, you need to enable "Decode ASTC textures asynchronously (Hack)". What a month! GOAT releases, yuzu ventures atop new platforms, we get a try of Project Gaia, thorough Amiibo support, further Your Y. I'm looking for fresh yuzu fruit. I'd advise waiting for that feature as it makes the game much more playable. I even forgot to specify my gpu has 8gb of ram. Contribute to yuzu-emu/yuzu development by creating an account on GitHub. 0 Beta (2023-10-01) Pre-release. yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. ago. ; FPS - DynamicFPS - v1. Accelerate ASTC texture decoding: ON NVDEC Emulation: GPU Video Decoding Fullscreen Mode: Exclusive Fullscreen Aspect Ratio: (16:9) Resolution: 1X Window Adapting Filter: Bicubic Anti-Aliasing Method: None ADVANCED GRAPHICS. Enable asynchronous presentation disabled. Accuracy Level: Normal ASTC recompression: BC3 (Medium Quality) Enable asynchronous presentation: OFF Don't expect a good experience in TotK with a 4GB card, use BC3 or BC1 recompression with it. 贴吧协议及“七条底线”. Hey there, yuz-ers! Welcome back to our monthly report on all the improved features, performance gains, and bug fixes we’ve made. A new video shared by Alexwpi Game on YouTube. Reply Jani1157. - Add ASTC recompression and tune garbage collection [#10398] - Adds a new setting to recompress ASTC textures, currently supporting BC1 and BC3 formats (Found in Graphics > Advanced Graphics). 5k. Yuzu also hopes to add an option to use BC7 in the future to provide a higher quality experience. epicboy is working on the ASTC compute decoder. [2] 개발 시작 후 몇 달 동안은 비공개적으로 천천히 개발되다가 2017년 말에 닌텐도 스위치의 리버스 엔지니어링과 홈브루 개발이. 1. “ASTC, BC7” kind, not the “PNG, JPG” kind). AMD, custom. . ; Enable asynchronous presentation (Vulkan only): Off (framepacing is negatively impacted if you enable, only use if you are 1-2 fps from your locked fps target) ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ; Uncompressed for more. In depths or near big towns, the freeze second are 2 instead 1. Download all the MODs here. I tried reducing Resolution to 0. Code; Issues 1. comes in! Some games, namely Astral Chain, use ASTC (Adaptive Scalable Texture Compression) to compress their textures. So far getting 30fps in the open world and sky with slight stutters, Depths are a solid 30 and 20-25fps in towns. ここのところ更新頻度がかなりすごい事になっている感じのSwitchエミュ yuzuにASTC再圧縮オプションが追加されました。. I used OpenGL(GLASM), configured Nvidia GPU to do the OpenGL calculations on the Nvidia control panel, and then used astc texture decoding - yuzu 1438 mainline - and it seems to work fine till now, for your info, disabling the astc texture decoding is what makes that menu toggle slow down, but be aware than enabling ASTC crashed the game on. I have done what I have been able to find on google and I have no idea what else there is. The key to prevent fps dips is to make sure there is enough leeway for shader compilation that happens in. 2023/05/25 リリース情報 yuzu, Switch. The antiquated Switch-emulation-on-PC archenemy, now elevated to new heights: ASTC. Example file here I recognize . ago are you talking about ASTC compression or async ASTC decoding? because those are seperate settings. 3GB GeForce GTX1060. When I use it (BC3/BC1) the game runs ok and does not crash but I'm experiencing small freeze of some seconds every time I do any of these actions: Switching weapon, shield, bow; Switching power; Open menu and map; Loading ScreenGPUs with less than 8GB Vram need texture recompression enabled to avoid out of memory crashes in the main hub. Hi, I use Mainline 1498, with ALL settings checked except asynchronus ASTC recompression. Advertisement Coins. Codespaces. Running on rx 580 4 GB on current driver 23. This guide will walk you through how you can obtain the log file: Getting Log Files - yuzu. Can’t remember what it’s called as I’m blasted right now myself. I just replace a Nuc 11 Enthusiast (RTX 2060m) with a Nuc 12 Enthusiast (Arc a770m) and experienced crash in TOTK (last drivers from the 15th august). Does anyone know any good/safe websites where I…Format flexibility: ASTC supports compressing between 1 and 4 channels of data, including support for one non-correlated channel such as RGB+A (correlated RGB, non-correlated alpha). OhHaiMarc • 3 mo. r/yuzu • Totk Steamdeck Crash. Here, locate the section "ASTC textures (Beta)" and click on the dropdown menu available under it. A Fire Emblem Engage (FEE) Mod in the Other/Misc category, submitted by systemdev. Recommended drivers to use with yuzu. This is a link from the yuzu emulator that explains that consoles have dedicated hardware to decode ASTC textures. The bit rate choice. This includes nearly all active Android mobile devices. Reply Melodic-Pass4755. I have searched the existing issues Affected Build (s) every version Description of Issue when i run tears of the kingdom ,it interrupted Expected Behavior 在3080的显卡上面可以运行 Reproduction Steps open yuzu,. F. 1 3 comments Add a Comment krautnelson • 3 mo. The Last of Us™ Part I. Changing a weapon, the game freezes for several seconds. This is a memory mode for a Switch with 6GB of DRAM. As the yuzu report of February states, the 'CPU ASTC' removes stuttering, but add graphical glitches, 'GPU Async. Set recompression quality to BC1. , and a lot more!Put on your surf belt and beginning playing some eurobeat, this will be a long ride. I believe Mario & Rabbids is the only game that prefers to have it disabled for now. good luck. Asynchronous Presentation4. Framerate Limit 30 Refresh Rate 60 Manual GPU Clock Control ON GPU Clock Frequency 1000. Reproduction StepsBC1/BC3 compression on textures causes massive lag spikes - enabling 'Decode ASTC textures asynchronously' fixes the lag spikes, but corrupts the textures. 2gb vRAM bros. If you are experiencing numerous crashes due to an unstable GPU, and your settings are stock, I recommend you dial back your memory OC slightly in increments of 50 or so. This guide will walk you through how you can obtain the log file: Getting Log Files - yuzu. 98 and tried ASTC recompression: BC1, BC3, and Uncompressed. From what I read, using ASTC recompression B1, divides by 4 the usage of VRAM, B2 by eight (but heck it’s ugly) Might be worth a quick try ;)Going out of the inventory screen, the game freezes for several seconds. lBlaze42. -. com find submissions from "example. and AMD. Go to the image settings with preview under 3d settings. Olympia, WA. The only option in the advanced list that is not checked is to force maximum clocks and ASTC recompression i sset to uncompressed best quality. (I also have a 4gb gpu), but ASTC recompression set to bc3 (available in yuzu ea) fixed this for me. Mods Download ; FPS - DynamicFPS - 30FPS Use 60fps if you have a hexa-core from 2021 or better. But some still drop like below 30. I'm using v3609 Early Access. (Fixed) Turns our I put the firmware files in the wrong spot. Recent threadmarks How to build your own Yuzu build using Visual Studio and CMake PSA: Use Syncthing to synch your save/mod files between PC and Deck My personal yuzu EA auto-updater script for. Enable ASTC texture recompression . yuzu functions as a post-processing emulator that employs its own methodology to execute tasks. Also that issue is closed. Code review. I use Accuracy: Unsafe all settings checked and ASTC Recompression BC1. The principle is pretty simple, we just add one more step to the recompression process, from ASTC > RGBA8, to ASTC > RGBA8 > BC1 or BC3. Astral chain is fully playable. cpp:UDPClient:139: Udp. 2-win10-win11-july25 playing tears of the kingdom using yuzu 1520 (2023-08-10) Game Runs fine at 4k with no astc recompression, only getting shorttime slow fps (~25 in basecamp in front of castle hyrule) some times but runs rock. Set game speed to 200%. Yuzu EA 3621 or 3678, i recommend trying it both and see whats best My Installed Mods + Xbox or PS controller layout with blackscreen fix Yuzu Guide and Settings. yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. \* CPU accuracy auto. 4gb usage. use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. Yuzu running on Nintendo switch (L4T fedora edition, opengl backend)yuzu_log. We did not integrate ARM's solution for RGBM encoded ASTC textures yet. ucsbaway • 22 days ago. It's from PR 10398. Averages in Wooded are pretty much the same, maybe a few higher on unsafe and averages in Sand are maybe 5 higher.